“no such file or directory”的意思:没有这样的文件或目录。
造句:
Execute the code twice in succession. The second run prints the line "No such file or directory,"confirming that the shared memory has been deleted.
连续执行代码两次,第二次执行会显示 "No such file or directory",这证明共享内存已经被删除了。
For example, a system call returning with Err#2 ENOENT (No such file or directory) wouldindicate that the command is expecting to find a file or directory but can't and subsequentlyfails.
例如,如果一个系统调用返回 Err#2ENOENT(没有这样的文件或目录),就表示此命令要寻找一个文件或目录,但是无法找到,因此运行失败。
File and directory paths can use ~ to refer to the user's home directory, but no other shell-stylepath extensions such as globing or ~user/ are supported.
This is why I'm such a strong advocate of installing single-file executables (no accessorydynamic libraries, and so on), or images that unpack themselves into a single directory.
我强烈建议安装单文件的可执行文件(无附加动态库之类)或者那些将其本身解包至单个目录下的映像,其原因就在于此。
This is why I'm such a strong advocate of installing single-file executables (no accessorydynamic libraries, and so on), or images that unpack themselves into a single directory.
我强烈建议安装单文件的可执行文件(无附加动态库之类)或者那些将其本身解包至单个目录下的映像,其原因就在于此
“no such file or directory”的意思:没有这样的文件或目录。
造句:
Execute the code twice in succession. The second run prints the line "No such file or directory,"confirming that the shared memory has been deleted.
连续执行代码两次,第二次执行会显示 "No such file or directory",这证明共享内存已经被删除了。
For example, a system call returning with Err#2 ENOENT (No such file or directory) wouldindicate that the command is expecting to find a file or directory but can't and subsequentlyfails.
例如,如果一个系统调用返回 Err#2ENOENT(没有这样的文件或目录),就表示此命令要寻找一个文件或目录,但是无法找到,因此运行失败。
File and directory paths can use ~ to refer to the user's home directory, but no other shell-stylepath extensions such as globing or ~user/ are supported.
This is why I'm such a strong advocate of installing single-file executables (no accessorydynamic libraries, and so on), or images that unpack themselves into a single directory.
我强烈建议安装单文件的可执行文件(无附加动态库之类)或者那些将其本身解包至单个目录下的映像,其原因就在于此。
This is why I'm such a strong advocate of installing single-file executables (no accessorydynamic libraries, and so on), or images that unpack themselves into a single directory.
我强烈建议安装单文件的可执行文件(无附加动态库之类)或者那些将其本身解包至单个目录下的映像,其原因就在于此
“No such file or directory”一般是没有找到文件的位置,你应该在属性中将它找不到的文件的路径添加到包含目录那一列里。具体做法为:点击菜单“项目”-“属性”。在弹出的属性对话框中选择“常规”,在“附加包含目录”处添加它找不到的文件的路径。
文件或目录不存在,望采纳
G:\游戏\BRS\uf\formatlibrary.pfl`[No such file or directory] 路径问题,把游戏改成英文或者字母,再试